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This was a very cool game to play  from this jam! I enjoyed the terminal puzzles, they required a little patience but I think it was neat to use them. The game was overall visually pleasing, I liked the animation for the teleporter and the menu screen/dialogue with the letters. The puzzles did occasionally confuse me and I one time got stuck without a clear way to approach the problem for a while, but I eventually figured it out (how to get to the white floor). I also got frustrated occasionally with the fall damage, which for this kind of game felt unnecessary for. Overall the game was very enjoyable and extremely well done!

Thanks a lot for the nice feedback and your kind words! :)

In the beginning, we have discussed to add some brutal deaths to the game and it stayed. You are probably right, that the  falling death might not be necessary (outside of the one falling puzzle) and I could increase the deadly height to 8m or so.

I almost added an arrow pointing up to where the lab level (the white floor) starts, good to know that this would have been right... :D