This had a really neat concept with the upgrade system but once I figured it out, all you needed to do was connect everything and then I just never opened it for the majority of the game. I think their needed to be some incentive to prioritize certain aspects through limiting the amount of powerups could be active at once/how long the connection between the 2 ends could be, otherwise you just get every powerup you see.
There was also lots of points in the game where I would walk for a very long time and could not see ahead of myself (sometimes floor lighting helped this) and it would just be dull because I wasn't platforming or fighting enemies.
Overall solid game, and very cool atmosphere with the space setting/background and the decorations.