This is pretty good. I dont think that the neural networks for different difficulties were different enough. Easy took 2 tries, Normal took 2 tries, Hard took 2 tries. But this is fun to play anyway!
Thank you very much! Yes... the truth is that the difficulty is not very noticeable, each neural network has learned some tactics but they are easy to counteract
because its a nueral network the more i play the more it will learn right? and it should get harder for me right? Will it also get harder for other people?
well, technically it could be done, but it complicates the development quite a bit, so in this prototype, the network doesn't learn no matter how much you play
so that's the idea, you can't predict 100% the behavior of a neural network, normal AI is scripted by the programmer, while a neural network acquires its behavior through training, I trained it for about 15 hours
Maybe let us train it in the game itself. And even set learning parameters such as the size of the neural network. The learning rate. Or even the amount of iterations simultaneously learning. But just letting us train it would be great.