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Thank you very much! Yes... the truth is that the difficulty is not very noticeable, each neural network has learned some tactics but they are easy to counteract

because its a nueral network the more i play the more it will learn right? and it should get harder for me right? Will it also get harder for other people?

well, technically it could be done, but it complicates the development quite a bit, so in this prototype, the network doesn't learn no matter how much you play

so why does it react differently in the exact same situation?

when i start i always do the same thing but it sometimes does different things. Isnt that just a normal AI?

so that's the idea, you can't predict 100% the behavior of a neural network, normal AI is scripted by the programmer, while a neural network  acquires its behavior through training, I trained it for about 15 hours

how did you do difficulties? Different amounts of training times?

yes, and different training techniques 

Maybe let us train it in the game itself. And even set learning parameters such as the size of the neural network. The learning rate. Or even the amount of iterations simultaneously learning. But just letting us train it would be great.