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This was really fun. The difficulty curve started off really easy and then quickly ramped up but I found it worked well for the game. There were some small things that I wasn't sure if they were features or bugs (being able to knock grenades back at the thrower) but overall they made the game more fun and I felt like I was finding my own way to play.

Hey, thanks for playing our game! When it comes to throwing the grenades back, it was originally a consequence of Godot's physics, but after making sure that it glitvhes out slightly less we decided on keeping it as it was a fun mechanic to play around with