Thank you very much for playing and for the kind words!
Yeah, I was thinking whether to go with real-time crafting but decided to try something new and make it turn-based. It made it unexpectedly easier to code as well. Besides, it would feel kind of weird that an animal evolves into a human in just one year rather than in a century or so. Yes, as if it's not weird at all that a tree and a cell give you a heart in 100 years. =D
But you're right that it would make the game more dynamic for sure.