Skip to main content

On Sale: GamesAssetsToolsTabletopComics
Indie game storeFree gamesFun gamesHorror games
Game developmentAssetsComics
SalesBundles
Jobs
TagsGame Engines
(1 edit)

This is a great game, very well done! I don't think it is necessarily too hard, it's just way too punishing. Usually it's a good idea to make the characters hitbox smaller than it should be. Because even when it's perfect in size, it often feels like you shouldn't be hit. So often I ran into the clock just by missmeasuring the hitboxes. So especially with the really tight timings you have to get, that leads to a rather unstatifying feeling with almost every death. Because it feels like you can't take the moves as tight as possible, because you would get hit when you (seemingly) shouldn't.

Don't get me wrong though, it's been among (if not) the best I've played so far, even though it's very simplistic. But the levels are well made and the whole concept is quite unique and fun.

Well done!

btw: I gave up in level 20 and I had around 210 death in total. ( Why am I so bad? D: )


edit: Forgot to mention that the music is amazing! Certainly kept me playing for longer. Reminds me a bit of FTL's OST, and I love that! :)

(+1)

Interestingly enough I actually thought of that exact idea about shrinking the hitbox when I was playing another game from this jam, and I encountered that exact problem. I'll be sure to use that next time I make a game similar to this one.

I had never actually heard of Faster Than Light until I read this comment, but after looking up the soundtrack I can see what you mean - the music does have a very similar style. My main inspiration, at least for one of the songs, was the song "Robot Waiting Room #4" from the Portal 2 OST.

Thanks a lot for your comment! I'm glad you enjoyed the game.

I see the influence! And how can’t you know about FTL? It’s one of the big indie game hits for years! :D

Say, would you be interested in teaming up for a jam at some point? Music is certainly a blind spot for me… If so, maybe send me message on Twitter @_ggcaz or just here. :)