Day 2: worked on some art (starfield and starship) until the wee hours but didn't come up with anything am super happy with yet. Using a temp spaceship I drew as a placeholder until I make something better.
Created a timer but I have yet to implement a leaderboard.
Currently working on keeping player locked in the camera boundaries.
Implement my first object pooling system for the meteors.
Difficulty is going to ramp up as time going on but I haven't full figured out the kinks yet. I'm gonna try to get a good balance for normal difficulty before I start tweaking anything.
Hoping to get some art done tonight.