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(+1)

Hello! Very interesting take on the theme. There are quite a few flaws, however, that hold this game back a bit. First off, player feedback. There's not enough feedback when the inspector sees you/your slime/a banana peel. I didn't even realize the banana peels were lowering my score, because it wasn't obvious to me. It sounds stupid to you since you literally know the game inside and out, but the player is stupid, so you have to be very clear about what's happening, when, and why. It would be like a stealth game where you don't get told when you're spotted. Secondly, the mechanics weren't very well explained. I was very confused about what the inspector could see, which is why I think this game could benefit a lot from a view cone for the inspector. That by itself would make the game a lot more fun, simply because the game is more transparent about what's actually happening. Without that, it's kind of like a platformer where you can't see the platforms. Obviously that's an exaggeration, but you get what I mean. A few more issues I have is that the slime takes too long to clean, and the mop's range is a bit short. Aside from all of that, the art and sound design were very nice. It sounds like I hated your game, but it was pretty good. I just want to give you real criticism instead of trying to butter you up and make you feel good.