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14.01. Combat system 1.0 and Enemy Ai 1.0

Today was quite unproductive day, but I managed to finish the first iteration of the combat system and first iteration of the enemy AI. A lot of bugs and wierd glitches appeared after implementing the enemy AI, so I had to fix them, therefore not much progress, but I can't expect for everything to go my way :D

But in the end I have something at least playable, sure it still misses quite a lot of stuff (animations, UI, some actual levels), but it's still something :D In the next few days, I want to make my first playable level, that should be public if you wanna test it out, which I would appreciate.