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I thought the game had a really interesting mechanic that paired super well with the theme as well. It was interesting trying to line up all of my shots and felt like a tower defense style game without towers. Here are the main things I noticed.

  • I loved the limitation of not being able to spam the cargo disposal. I thought it helped to balance the gameplay nicely and put a sense of urgency to not loosing any of the cargo.
  • The music and assets were both super nice and I liked them a lot
  • I thought that the gravity having two options to toggle it was really nice.