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(+1)

Absolutely love this!! The implementation of the 'switch' theme is so creative and I adored the way it switched from each side of the water. The rotation of the boat and the sudden change of music and color works awesome and I love it! I also love the idea that the boat does an aerial attack and the spinning, projectile boat is so fun to watch.

I did have a little trouble with the camera though. Because I was able to rotate the camera freely, I would get confused with the controls sometimes because my camera would be facing towards the boat and it would feel like the controls were inverted (i.e. I press D thinking my boat will move right but it moves left). You could either have the controls adapt to the camera position or you could probably get away with just locking the camera to behind the boat, but I'm not 100% if that would mess with the gameplay. I also think it was a little hard to navigate the boat. I think the challenge of moving through the waves could make for some super awesome gameplay, but right now it feels a little hard to get the boat to go where I want it to. I can't really put my finger on why but I'll try and replay it and give you more concrete feedback!

Anyways, great job! Totally love the theme and concept!!! :)

(1 edit)

Thanks a lot ! You are right about the camera, my initial idea was to collect "energy" so you would aim and shoot a projectile at the "Evil Sphere" but I though it didn't use the waves enough so I switched to an airborne dash attack, having the player uses the waves more. So the camera was ok for the original idea, but not really for the final idea. So I would probably change it to  a fixed camera and probably change the charge attack input to drop the use of the mouse entirely. Also the dash attack goes toward the forward of the boat and not toward the camera which is probably confusing, having a fixed camera would probably help that.

For the boat not going where you want it to go, I think the problem is the gravity of my game is a bit too floaty, so with a lot of waves you are often airborne and cant change direction. I tried making the gravity stronger and it felt nicer, but it broke all the balancing and it was too hard to jump and attack the boss so I reverted it, but retweaking it would probably help, maybe have some air control would help too.

Thanks again for the feedback !