Some annoyances I had:
- Protesters embolden more protestors while you only ever have one engineer and one police officer. This makes the game feel like an unwinnable snowball.
- Even with an officer over my light, a group of protestors could still rush it and take it down. That coupled with their always being more protestors than policemen again makes the game feel like you are just holding on as long as you can before your inevitable defeat.
With a few balancing tweaks, it could be a neat, little time-killer.