Wow okay then my understanding of the game mechanic was way off! I didn't realize that there is such a thing as ranged vs. melee. I understand the discovery part of your reasoning but for a reasonably complex system imho it would be better if there was a short description/tutorial of the underlying mechanics like in similar battlecard games (Magic, Yu-Gi-Oh, Heathstone etc.). Unless you want it to be a puzzle game where you need to deduce the rules (like i.e. in The Witness). But then the rules need to be discovered one by one so the player does not get overwhelmed. I understand this could be out of scope of a game jam but something to keep in mind for the future. Anyway cool game with a lot of potential!