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Woopwoop! This one was definitely more ambitious than the eggie game, and was very unique. Somehow, a game I can only see the Sage team making 😎

It's awesome to see your output keep improving :) there were small bugs, and I think the pathfinding of the people searching being a bit wonky actually works to the player's advantage, and I was very impressed with all the UI features you added in the game, the log book, the level select, the messages, the friggin riddles I realized I was so bad at! Soph's art here was very unique, loved the broccolis and the cauliflowers, haha. But... 

Do broccolis bark? 

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Thanks for the feedback! We do want to be ambitious but we also want to survive the jam!

I think we need to aim for a bit more testing time to iron bugs out. The pathfinding is very hacked together so I'm glad it kind of worked out overall, but I would definitely do it differently next time. I was hoping I would get away with the bugs and hacks, like I did with the great egg-scape (it's shocking what I've gotten away with really) :D

All credit to Sophia and Sarah for the art and writing/riddles! I think you'll have to ask them whether broccoli barks!

All the broccoli trees I've ever met have barked! Smh.