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ok so

this is a decent game and it is really well done for how it was made in a day but i do have a few problems with it

1: the controls

it feels both really slippery and really stiff at the same time. the gravity is really high making the game feel like you are attached to an anchor and the acceleration is way too slow

2. the metroidvania aspect

this might not be that much of a problem to someone who likes metroidvanias but the level design is kinda not great. it has a crash mind over mutant like idea of backtracking where you go through the same part of the level over and over again with no difference between the multiple times and there's not even different routes to get there

but other then that the idea and concept of the game is really creative and the pixel art is well done

good job

thanks so much for the feedback! yea its my first time creating both a platformer and a metroid vania game also my first time finnishing a game in godot (i did finnish some games back when i used unity tho) i experimented with new things and had fun! hope you had fun too! with that platformer stuff i will definetly play around with the parameters later

Deleted 3 years ago

i tweaked the movement a little, try now