Game Title/URL: Air Traffic Cop
Pitch/Information: A horizontal shoot ‘em up where vertical movement is restricted to flying up and falling down. Think classic flash game with the helicopter in a green cave. Or Flappy Bird, if you have to. But it’s closer to the former.
I’d like feedback on: How the game feels as far as fairness and difficulty go. Also, any notes about the sound design, which is something I put a lot of focus on in the polishing stage.