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(+1)

Hi ShootingDux!

I've had a play of Padlock Ranch, so here's some feedback for you:

  • I think the premise and scope was a good idea for the jam
  • The movement speed of the player character, as well as the movement speed of the cows, felt very slow for how large the field is. This made herding cows especially quite laborious
  • I liked the little message you get after the game is done ("You thought you did a good job, but...")
  • I think the zombies were a bit too tanky. Oftentimes I found myself starting by going to the barn and repeatedly stepping over the infinite ammo tile there, because I knew I was going to need at least six shots for even one zombie
  • I like the general art and aesthetics of the game, it's very cute :>
  • The SFX were mixed a bit too loud I think (and I didn't even realise the button in the top right unmuted, I thought that was just a notification of it being muted)
  • That said, I do always like a 'pew' for gun SFX :>
  • I think some music would help this game along a bit. Maybe something lilting and country-like?
  • During the in-game instructions at the start, I managed to swipe them entirely off-screen and couldn't swipe them back
    • Also, I didn't immediately recognise the symbol for left click. That might just be me, though

In terms of fun, I think the general low speed of the player character and the annoyance of herding the cows brought it down a bit for me, and it felt like when I got a higher score, it was usually because the cows happened to wander close to the barn, and the zombies happened to not, rather than any better play by my part. I did like the aesthetic and light-hearted nature of the game, though.

I hope this helped!

(+1)

Thank you for the feedback.

A lot of what you said marries with my own thoughts on the game. Having no sound bugged us and is definitely something we want to focus on for the next game. The bug with the menu I knew about, I just couldn't figure out how to fix it.

I really appreciate the feedback. If we build on it we will definitely take it into account.