Pretty nice, and nice implementation of the night/day cycle trough color palette.
I'd like to see animals in your next update..
what about enemies and goods?
Hey, thanks. Most games use enemies and item pickups for engagement and progression, but I don't really want to go that route. Instead I'll make the player be able to interact with the plants and animals, and have them react in interesting ways. Adding enemies would frame the game as conquest, but I want it to be more like exploration.