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(+1)

Hey, thanks. Most games use enemies and item pickups for engagement and progression, but I don't really want to go that route. Instead I'll make the player be able to interact with the plants and animals, and have them react in interesting ways. Adding enemies would frame the game as conquest, but I want it to be more like exploration.

Damned, Nice project, I will play it now.

I have to say.. I appreciate this choice! Cool!