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(+2)

First of all, it made me giggle that the "tutorial" screen is just "read the itch page".

That's fine tho - not having time to create a tutorial is understandable. Plus, the Punching Bag mode is a very nice training mode. 

The controls feel good to use, with the dual controls with Arrow Keys + WASD to control each punch individually - intuitive, especially when guarding! A great idea.

It would've been way too easy to just pummel through your adversary, so the idea of centering the game about exciting the crowd (trying not to get knock downs too fast, putting on a good fight) makes the game a lot more interesting.

And the emoji faces crowd are funny to me lol

All round, an enjoyable and well thought out game! 

Thanks so much for playing! The punching bag mode was my original prototype before I programmed the AI. I had enough fun with it to add it as a separate mode. I'm glad you liked it too!

Credit for most of the art and the faces goes to Overcrafted on OpenGameArt https://opengameart.org/content/little-boxing-set