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(+1)

Some good graphics for this one! Love the Death sprite.

I also really like the combat as it is - dashing around to dodge and hitting inbetween. Invisibility is useful too. And each witch has their own attacks to look out for.

I just wonder why there's so much space between each battle. You look for the witch, kill them, and then have to go back.

I think the game would be neat even in less space - more like an arena boss battle for each witch showcasing their spells. Because as I said, the combat felt real nice, maybe centering the game even more around it would be cool for a sequel or something.

Besides that, great entry! I had fun playing it.

Thanks for the feedback! There is a lot of empty space because I was going to include smaller enemies, but didn't get around to it.