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The concept is cool although I didn't really feel like the squares were dying. They were just teleported to the original position without any real consequence. It would be cool if the challenge was based on the fact you are dying. Right now I feel like the game would be the same if the death wasn't there.

Having said that - the game is fun and I think it has potential. The dying mechanic just needs to be explored more.

Thanks for the feedback! 
I didn't have enough time to add more of a consequence to dying and i was happy with my original first prototype i made, which i agree with your point that i should have explored the dying mechanic more, will consider that for future updates