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Nice, Ive been using FL for a while now yet I still don't know how to make a cinematic score

Hm, I've not used FL before. But in general, it's less about the DAW and more about the planning that goes into making a piece. If it's a score project I'd almost always start on pen and paper, and sketch out (either in words, drawings or notation) the sort of thing I'm going for. Do you prefer using midi instruments or sampling?

Not really sure the difference between midi and sampling, I'm not that technical with all the vocab but I generally use things like serum to generate sounds. (hows your game going)

generally speaking, there's two ways to make sounds - generate them with synthesisers (like Serum, usually controllable with MIDI), or sampling, which uses recorded sound (eg. a sound effect library, a youtube rip, your own recording of pots and pans or voice or whatever). And people tend to fall more in one or the other. I prefer sampling because I like starting with complex sounds but I use a lot of processing

not found a team so no game so far. I might start dicking around in Unity later and see if I come up with anything quackworthy. you?