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Loved it! This was a very neat concept yet so simple. I think you matched the theme very well with the less is more with both the gameplay and the aesthetics of the game. I couldn't finish by the way. Got stuck on level 19 but that's what made it fun!

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Thanks a lot for your comment, it means a lot! Yeah, about the later levels, by the point I finally got to level design, I was so used to the controls that I thought them (mistakenly) to be intuitive. Lesson learned!

They were intuitive. I didn't spend too long trying to beat it and I'm not that great of a gamer myself with a keyboard. They are beatable, just not by me, : )