Surprisingly addictive. Didn't get what the blue and red colors meant at first. I thought blue was for good thoughts and red for bad. The game has really cute animations and sounds. The concept is simple and well-executed. My only suggestion is a way to make the character move faster, maybe a sprint, to make the game more fast-paced.
Viewing post in Less distraction, more focus! jam comments
Hi, glas!
Thank you for the time to check the game and the feedback. The visual indication that the toughts are about to explode could be more direct, i agree, maybe i'll change it after the jam. I'm really happy to know you liked the animations and sounds <3.
The first prototype of the game it was more fast-paced than the realeased built, but i thought it was too chaotic and hard for a jam submission (I was worried that people wouldn't be able to complete it). But I'll sure check the game after the jam to see if I can tweak and find a balance between casual and fast paced.
I'll check your entry also.
Cheers!