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A pretty cute charming little experience, though felt a bit lost trying to navigate and survive without much feedback for the player to work with.

- Favorite part was the general style, nothing quite like a shadow looming overhead as you manage to find a bush to hide under.

- It would have been nice if flies were easier to find, like if they would hover around rocks so you had an extra marker to look out for them, instead of them feeling random-some attempts not finding any before I died.
Also for me the tutorial hid after practically a second, so with no information on the games page I had to close open and start the games multiple times just to try and focus and read for the split second I had the opportunity to.
The lack of feedback on any HUD-which could be understandable for the presentation of the game-but also explanation as to why you died besides the stats of what you accomplished, meant I never knew if I died from no flies or the heat, which I didn't understand how I was meant to balance because I couldn't tell if there was some indicator for that-besides you slowing down and dying, which could have been that or the lack of food.

(+1)

Thank you so much. Yea I'm sorry about the feedback the issue was is they were supposed to be audible but I didn't realize how low it was built before it was two late. The fly's had 3d audio to help find them, and your hunger was a stomach growl. I didn't even think of that for the tutorial sorry again lol. I also would agree on the cause of death to be added. Thank you again for playing though!

(+1)

No worries. Ahh yeah, that would all have helped more, good luck on any refinements you make to it :) .
Thanks for making it :) !