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Thanks for your feedback! Your attacks actually get more powerful as your sanity gets lower, which was the intent behind the theme, it just didn't end up coming across very well. Our awesome level designer kept coming up with interesting ways to highlight that side of the design, but I didn't get chance to implement any of them :(

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I've just replayed after your reply and the game makes so much more sense now. It's a real shame that wasn't mentioned in the game anywhere but once I got my sanity down a bit then the game was much more enjoyable. I've amended my ratings accordingly ;)

Awesome, thanks! Yeah, it's mentioned in the text on the game page, but nowhere in the actual game! I wonder if I'd just added one more tutorial popup to each that if it would have made all the difference...