Art was gorgeous, the audio worked really well, and the mechanics fit the theme to a tee! I would love to see other games set in this world.
Something odd happened with the screen size for me, though. The game window ended up being really long and thin, and it cut the bottom of the screen off, so I had to rely on the screenshots on the game's page for the control prompts. I don't know whether it somehow picked up the resolution from my second (portrait) monitor or something maybe? I haven't looked into that aspect of the Godot engine very deeply, but allowing people to have the option to resize the window would be helpful.