Really cute, easy pleasant puzzle game with charm, just a real nice play through, a favorite. And didn't expect at all to see it was a solo project.
- My favorite part was actually pretty broad, I just really liked the whole flow of the experience, the separation and combination of the slimes felt intuitive natural and slick.
I really liked all the layers of clarity, like the number of stones above the blocks and the little tags off the end of pressure triggers indicating what size slime you required.
The general presentation and style was great.
And the end of the game wrapped up really well to make it feel complete.
- Sometimes it wasn't as obvious that you could go under an arch/there was a tunnel you could go through-the shading hid it a bit.
The end of the level was nice enough, but a sound of the planks falling through would have made completing a level even more satisfying.