I found a stream vod on this, thanks for checking it out! You did the last level really quickly compared to everyone else, glad you liked it overall :)
pipotchi
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I liked it! I think that maybe it didnt require as many of the different pieces as I was hoping, since I could mostly get by with just amplifiers, minuses (i forgot the name lol) and combine/subtract. Im not sure how you could force people to use the different parts though. But yea! Cool game, suits the brief, pretty innovative too. Maybe the timer was a bit unnecessary (and can be cheated by opening a menu also haha)
Thanks for the review lol- I agree with a lot of your takes, some of the choices here were made because of the gamejam format like the easiness (I value people finishing the game a Lot so its something of a prototype of mechanics that have been put together rather than true puzzles- Id say the last level before the ending is the only true "Puzzle" in the game) so I agree that the general vibe would change for a full release. I agree that some puzzles order isnt perfect wrt difficulty, Im already thinking a bit about things that I would improve and cut out if this was a "first chapter" of a bigger game.. in an ideal world I think a full version of this game would start again from the beginning since this is like a condensed mechanics showcase but I know Lyoko would kill me if I made him start again so we'll see on that :) The devlog series by GMTK looks fun so Ill check it out!
Yea this is a fun one for sure, love it. The art style is fitting and the theme is on point too. I dont know if I was being as strategic as I couldve, but the spells were randomly given right? Overall was simple to get the hang of and I think I got pretty far too! Doing the field-wide ice was awesome :)
Game has good vibes :) Nice art, music, idea. I think it might have been better to continue using the mouse for the duel instead of wasd though. I kinda like that the viruses werent explicitly shown at the beginning but instead you were on the lookout for something wrong with the files, and work out what a virus looks like during the gameplay.
I really like this game! I think its appealing, addictive, and fits the jam theme well. I had some frustrations in my run from not really understanding whether luck multipliers stacked or not (I had a 5x(?) multiplier on a banana, as well as 2x multipliers from buffs, but I dont think it ever multiplied. Was I misunderstanding something or just unlucky?) I also think that while the overall game loop is great, theres some disconnect between it and the presentation. Attacking a ball in various environments doesn't really feel.. great. I think if you could find a way to make this a bit more logical and tie into the gameplay it would take it to a new level. Similarly, the art is pretty nice but showing it from a top down view makes the grass look a little sparse in the first area, and the readability is not always that great from zoomed out top-down view: red squares and red triangles kinda feel similar for instance. Im giving you a lot of feedback because I know you'd probably want it and I think you guys already know the game is good! So, well, done overall and with some additional visual cleanup I think this could be worth taking further after the jam for sure.
This was fun! Also, the general polish and sound effects, screen transition, nice particle work and splashes go a really long way to make this feel authentic. I had a good time killing all the guys! For some constructive feedback, perhaps zxc are a bit weird for keyboard. maybe not for everyone, but I found them a bit strange. But this was one of my favs so far and I think it fits the theme well too!
This is such a departure from what others have done, I think it fits the theme well and stands out as unique so good job for that! I like that there were lots of ways to use the balls and ramping up speed was fun. I think I saw a comment that the various features could have been given to the player slowly which I kinda agree with. That way the player could spend more time with each and get comfortable with them. Good stuff overall!
So I was TERRIBLE at this game lol, I was getting wrecked, but out of what I was able to see I enjoyed- obviously it hits the theme very well and the graphics and old school visual style is much appreciated, I think the sounds work well and I was intrigued by the different blood having different effects though I wasnt quite sure what the effects were haha. Overall good job! Maybe the game could start a little more easier, or enemy projectiles could be slower to begin with.
This is a great jam game- a unique premise that you'd only get by fully embracing the jam theme, and turning it into fun/strong game mechanics. Theres some reading to do but its not a negative trait. As a bonus, some of the names are funny :D If I was to give some constructive feedback, I would say that the font could be more readable for long format text like tutorials/explanations, although its okay to sometimes have some fancy fonts in some other places.