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The art is just amazing. I enjoyed the game so much that I played it twice (actually finished the second run with 58 health). I feel like the game is not balanced at all, so maybe you could add a new iteration later on, because you can easily beat the game by just picking up molotovs and destroying random buildings, not even thinking about the other items. And, if you do take into account the other items, picking up the blue ones (which makes days longer) literally hand you over the game, it gets too easy because: longer days = more pickups, which at some point lets you pick up everything on screen in one day.

Loved it nonetheless :DD

Lol, you're 100% right. I had to code most of this in one day, so I basically skipped over playtesting. I was afraid people might be a bit confused, so I made it pretty easy (way too easy, in hindsight)