The original premise was to have the boat with 360 degree movement in which you would have to move a randomly generated coastline looking for loot. having gotten the lighthouse and objects in and working correctly and moving the boat; I noticed I only had 1 hour left, so scrapped that had the objects spawn ahead and come at you. the speed ramps up over time, but I didn't have time to playtest correctly so had not realised that the difficult ramps so slowly you have to hit level 40 before it really becomes anything but a pleasure cruise..
The Darkness level was purely designed (with my own monitor in mind) that the debris is only clearly visible when light form a lighthouse shines on them and a faint blur when in the dark. I didn't have time - or realise that some peoples gamma levels are lower or higher than mine which greatly effects playability.
But thank you for giving it a go, PS myself and my daughter loved your entry :D