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I like these type of parkour games and the visuals are really simple and great (good choice of colors). I feel the game is too hard, you should make 1 easy level, 1 medium level and 1 hard. When the tutorial text happens I would suggest stopping the time I had to die 5 times to know how to wall jump and what the orbs do. Sometimes I fell through the wall but other than these points I find the concept and execution above average. Congratz

Thanks, in hindsight I think I totally missed the difficulty aspect.  I like your idea of freezing time for the tutorial messages, I didn't think of that.  I think I really under estimated how trouble some the controls would be.  Thanks for the feedback.

As for the glitching through walls, I am still at a loss with how to fix it.  Seems its tied to unity not handling the physics on fast rigid bodies.  So I have some work to do to work that out of the game.  

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I would like to see your game polished and well-refined. I believe it would be a lot of fun to play.