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Yeah, I get the theme, that makes sense. I may have totally missed this, but was it possible to power-up one of your towers? I think the running around was fine, I liked it, I just didn't know when enemies would be coming and was kinda hesitant to even leave since I needed to restock my towers, haha.

I noticed the indicator on the tower after I lost a couple of times, and I think that indicator was fine, but maybe if the tower faded in and out (maybe a white color), or something to show it was empty could really catch the players attention.

Yeah, it was a game jam, so I get that balancing wasn't really a top priority, but yeah it was still fun :)

Yeah, having some broadcasting of the need to restock could be good, nice idea.

And yeah, you can also upgrade the towers (with the enter key). The do more damage then and have a reduced range for more targeted shooting.