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I don't really take it too harshly, I appreciate this conversation. From comments I've seen even under games of other people, I think community around the jams is a bit too positive, the comments are all about "this is great" and "awesome", while no game actually is without its cons. I kinda get it, we want to judge games by what it is and not by the bigger standards, for many developers, me including, this is their very first game and the encouragement we all get from this is amazing, the positive feedback here is giving me so much motivation to continue on my way of game development, I even already started new project, but thats exactly the problem. Everyone needs to know his weaker sides so he can work on them and I believe we all here are capable of doing it in such a nice way you did it, so we can get better and see the mistakes where we were not able to see them. Sad part of it in my case is that I knew about some problems but I didnt pay too much attention to them, until someone pointed them out. Some, like the clumsy movement on the other hand is a part of design and just wont change it, that is the soul of the game. In first version of game, there even was a tutorial, and even though I'm working hard on that new project, I'll probably make a last big update to RTFD with tutorial and some animations to make things more clear. I want this game to be in it's best state possible and you certainly helped me a lot with that! Sorry if it's too long to read :-D

It is really nice to hear you so excited about making games! It is something I find extremely fun and rewarding, so it is nice to see others feel the same way ^_^

This gamejam is actually my very first time uploading one of my games to a public place, and I was really happy with how nice the community was. I was getting ready for super harsh and direct feedback, but everyone is super nice about it. I do know what you mean though, sometimes you want a bit more feedback than 'good job on your game'.

I also wanted to say that I also have a whole pile of games that have obvious flaws, but I just could not find the energy to fix them. I think that is totally fine! Especially when you are just starting out :) I also think that by making more games and letting others play them you can start understanding what people actually care about and what goes unnoticed. (Although I must confess that most of my games are hidden in my computer, not for anyone but me to play :p ) This is from a random person online with not too much experience in this field, so take it as you will ;)

I am looking forward to what you will make next ^_^