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Hey, I checked this out.

Theme:

Less money means more power/towers. This works well, sadly the towers didn't seem to help out when I tried out the game. So I mainly had to do the attacking to avoid taking totem damage.

Visuals:

Minimalistic 3D modeling. The amount in the game was impressive, especially if they were all made in the 1 week time frame! The total style was cohesive and worked well for what this was.

Music/Sounds:

There was not much here to talk about.

Overall:

It's impressive seeing a 3d game entered into a jam, let alone the size and the amount of assets you had. I had issues with the controls. Mainly the looking with the mouse and also the attack button. If attack would have been moved to left mouse click, and had the camera rotate via mouse position without click dragging would have made it much easier on the player. Overall, a good entry. Keep up the work!

Streamed here, game at minute 28:

(+1)

Thank you so much for checking out my game!  I will  be sure to fix on the turrets  and player controls. I really appreciate your detailed feedback. Thanks again! :D

(+1)

No problem! I enjoyed my experience while playing! And I am always impressed by 3D in game jams. They are just naturally much more complex then 2d, and seeing one at least functional in a week is so cool!