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A jam submission

The ArenaView game page

A Tower Defense x Melee Combat Experience!
Submitted by HashSythe — 9 minutes, 30 seconds before the deadline

Play arena

The Arena's itch.io page

Results

CriteriaRankScore*Raw Score
MUSIC#3892.8462.846
DESIGN#4622.9232.923
OVERALL#4643.0003.000
VISUALS#4993.0003.000
SOUNDS#6022.2312.231
INNOVATION#6452.3852.385
THEME#7182.3082.308

Ranked from 13 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.

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Comments

Submitted

Hey, I checked this out.

Theme:

Less money means more power/towers. This works well, sadly the towers didn't seem to help out when I tried out the game. So I mainly had to do the attacking to avoid taking totem damage.

Visuals:

Minimalistic 3D modeling. The amount in the game was impressive, especially if they were all made in the 1 week time frame! The total style was cohesive and worked well for what this was.

Music/Sounds:

There was not much here to talk about.

Overall:

It's impressive seeing a 3d game entered into a jam, let alone the size and the amount of assets you had. I had issues with the controls. Mainly the looking with the mouse and also the attack button. If attack would have been moved to left mouse click, and had the camera rotate via mouse position without click dragging would have made it much easier on the player. Overall, a good entry. Keep up the work!

Streamed here, game at minute 28:

Developer(+1)

Thank you so much for checking out my game!  I will  be sure to fix on the turrets  and player controls. I really appreciate your detailed feedback. Thanks again! :D

Submitted(+1)

No problem! I enjoyed my experience while playing! And I am always impressed by 3D in game jams. They are just naturally much more complex then 2d, and seeing one at least functional in a week is so cool!

Submitted

This was fun! I could not seem to find the player health bar? maybe make it more apparent. Also was there an option to see the whole map? I think it would be cool to have a setup phase between waves where you see the entire map like in your screenshot and you can set up towers and plan where you need to be.

Developer(+1)

Thank you for checking out my game and i'm sorry for how buggy it was. and yeah minimap will definitely be a great addition to the game!  I will be sure to add them in the next update (after the jam)!

Submitted

nice game, plz rate mineRate cubic sword game by EM GameDev for Blackthornprod GAME JAM #3 - itch.io

Submitted

The AI is bugged out, but the character controller felt good. The camera was a bit too close for my liking, so zooming it out would be a good option. Also the environment looks really good, I would continue this another week and see where it goes.

Developer

Thank you for your feedback! I'll be sure to to fix the enemy AI and see how it would go.

Submitted

AI is getting stuck all the time. I just stopped this game on the third wave because they aren't interested in my totem.

Controls are a little too bulk and abrupt. Add a bit of smoothness and it'll be nice.

Sword's area of attack are too small to really aim. You need to rotate yourself to the left of enemy to attack.

Music is good, but starts to be annoying after some time. Would be a good idea to add settings to control it.

Also, don't add quit button to browser version. It's making players feel that something went wrong, because it's not really closing the game :)

Developer (1 edit)

I'm sorry to hear how terrible the AI are, and Thank you for your feedback I will be sure fix them sometime soon

Submitted

There is no need to worry too much. This is all about experience and improving your skills to make something better in the future! 

Submitted

Love the visuals, really fun game! Good work! 

Developer

Thank you!

Submitted

It's good, but AI could be smarter and when I restart the game it doesn't start a new wave.

Developer

I'm sorry to hear that I'll try and fix it, Thank you for your feedback!