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(1 edit) (+1)

Lots of potential with this one! The art style is ADORABLE, the animations are great, and the concept is a lot of fun. The fact that it can be multiplayer is also a really neat concept. I'm really impressed with how much you were able to put together in just a month!

It could definitely use music, but I'm sure that will come later down the line :)

I totally understand this is an early build so I know more changes will come down the line, but still I figured I'd point out that the biggest issue I had with the game is the dialog. The story itself is really good! But the way it's written could use some work. 

In addition to a lot of confusion caused by grammar errors, missing commas, and run-on sentences... there were a lot of sentences that took me a few rereads to understand what was going on. There were also times the writing felt a bit mechanical... like it's just following the structure of this type of story, instead of expanding the word. Both of these things can easily be fixed with a little more detail and rewording though.

To illustrate, I've taken some screen captures of the opening dialog.


   

The way this is written in present tense makes it seem like it's something that still happens, but you mention in the next sentence that the snowmen are decreasing in number. Make it really clear that this happened in the past. Also, "celebrating winter" is pretty vague, and sounds a bit mechanical.

Perhaps consider something like.

"For many years, snowman building was held in highest regard by the people of Hidden Winter Village. A treasured tradition, to mark the start of the winter season."


This sentence needs some kind of starting conjunction (but, however, alas) to show that it's an unfortunate change from the conditions described in the prior sentence. Also, unless it's a mystery as to why people have stopped building snowmen... it would be good to mention this in the intro. Following the tradition example in the suggestion above.

"But overtime, traditions changed. less and less snowmen were built... until people just, forgot."



This sentence is confusing. I can't tell if you're saying that this is the year that no snowmen were built (like each year there were less and less and then this year it finally hit zero.) Or if there were zero for a long time and this is the year that one was built.

If you mean to say that this is the first year zero snowmen were built, consider something like

Now, as this year's winter solstice approaches, not a single snowman has been built.

And if you mean to say that this is the first year a snowman will be built, consider something like

"and that's the way it went... until this year."



All these suggestions are mere examples and it's TOTALLY ok if they're not really what you were going for. I just made them up as a way of showing some ways to strengthen some areas where the dialog isn't quite hitting right. However way you choose to strengthen the dialog, is totally up to you. I'm sure you will do great! 

I really hope these notes help you! I'm eager to see further development of this game. It has a lot of potential so far! With hard work and dedication, I'm sure it'll make a solid RPG!

Great job!
-Sasha

Thank you very much! It's true the story can use a lot more work, it was kind of put on a backburner with just a general outline since there were a lot of other things to do. Just imagining the changes you suggested for the story makes it a lot better! :)

Thank you for playing! :D