Thank you so much for your feedback! I really appreciate the time you took to write this down. One of the things I struggled with the most was precisely the problem of letting know the player how many jumps he had available, at the end I thought that the visual keys would be enough, as with the checkpoints I thought about it but ultimately decided to just restart the level just to add some difficulty and try to extend the game time but you are right, waiting for that first platform could get frustrating. Thanks again :)