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Iv4n

70
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21
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A member registered Oct 06, 2018 · View creator page →

Creator of

Recent community posts

Hey, thanks a lot for the feedback! :)

Thank you! Glad you liked it, the Iron Giant was my main source of inspiration for the robot design :)

Nice game, I liked the concept and how you executed it, the sounds were on point and the levels had a good progression, in my opinion, it gets a little frustrating after the third level, good work :)

This game is truly impressive, more to the fact that it was only made in 7 days, I loved everything about it and I can easily see this as a complete product I would be willing to pay for, excellent job, my favorite entry for this jam, congratulations!

I like that you keep it simple and short, it made the experience enjoyable and any more levels would just feel monotonous, the style and palette you choose fits perfectly with the story you made, my only complaint would be with the camera when abruptly moves up after a few jumps, good work :)

It is impressive the amount of art and polish you managed to do in just 7 days, that said, there is not much to do in the game, after a couple of minutes you explored the entire island and then you just stay there thinking what to do with the materials you just collected, I would have preferred much complete and fun gameplay and sacrifice some of the art but awesome work.

I loved the music and the general atmosphere of your game, the controls were responsive and felt nice, my only complaint is about the layout of the levels, sometimes it wasn't clear enough what to do in order to clear the room, in one of the levels I just couldn't figure out how to do it and I gave up but don't listen too much to me, puzzle games are not my strength, great work :)

I really like the 2.5D look of your game combined with pixel art, the controls felt perfect considering you are in a boat, one of the things I didn't like was that sometimes the garbage would spawn just behind a rock and make it impossible to grab which feels kinda unfair but I understand that since it is generated randomly these things could happen, cool arcade game :)

Although I was confused the entire time until the end, I enjoyed the game, you guys managed to create a very atmospheric world and create some kind of mystery around those things with the messages, good work :)

Nice implementation of the theme, the character animations and design were pretty cool, the level design was kinda odd in my opinion, at some point I got stuck in a pit with one of the thieves.

Very challenging game, it kept me playing over and over again but after I died when I had a good chunk of the level done I just quit, this game could really benefit from some checkpoints, good work :)

Cool idea, the enemies and the character animations were pretty cool, I think that with a little bit more polish it would've been easier for the player to know if the attacks were actually working or if the enemies were the ones making damage, also after the first round I had to restart the game because it didn't let me play again, besides that this was an interesting game.

Thanks for the feedback! I'm glad you liked it :)

Very polished and great pixel art, the movement was very smooth and responsive, the sounds and music were also pretty cool, l almost gave up because I was taking too long to reach the next checkpoint but I just couldn't stop playing, great work :)

The visual style is one of my favorites of the jam, I completely love it. To be honest, I'm very bad at your game, I never lasted more than 10 seconds lol, but that's just me, this is an awesome game, congrats! :) 

Thank you! Will do :)

You definitely should!

This was a very calming, nostalgic game, a short story I enjoyed from start to finish, the little platforming sections added a lot, the dialogues were very cool and funny, it reminded me of Night in the Woods, I even think the dialogues visual style is the same, great work :)

Nice and simple, I like a lot of arcade-type games like this and this was very addictive, the palette unlocking system was a great addition, I love Downwell and this game reminded me of it.

It is interesting how you used the theme of the jam, I liked a lot the aesthetic of the game, and the level was pretty good, my only comment would be that even though you applied the theme by just changing the perspective, by the third change it gets a little bit monotonous in my opinion, great game anyways :)

Cool game, the feeling of the ninja was great except for the wall jump, it felt a little bit weird sometimes, I enjoyed tho, good work :) 

Great puzzle game! I have to admit I couldn't pass from the Upsidedown level but still a great game, good work :)

This is an awesome game! The pixel art is great and super cute, the water particles were a nice addition, the music fitted perfectly with the game but the best of all was the level design, very well done, wish I could play more!

The idea was great! The art also fitted well with the type of game, my only complaint is about the level design, it felt like after the tutorial you only could pass with certain organs, and even with the higher jump, I couldn't get past the first jump.

Interesting take on the theme, easy and fun gameplay, the music was pretty good although after some time it gets a little annoying, good game :)

Great music and sounds, I liked the feeling of the character when moving and jumping, I felt a little bit weird about the jump wall mechanic.

Very weird (in a good way) experience, I like the simple visual style you choose, I just wish I had the possibility to skip dialogue or at least make it go a little bit faster, good work

Loved the art and the character animations, it was a relaxing game once I figured out what to do.

Very challenging game, it was so addictive to play, the music and sounds were on point, the level design was great, congrats :)

Thanks for the feedback! :)

Thank you! I'm glad you found the visual feedback useful :)

Thank you!! :))

Thanks a lot! Glad you liked it :))

Yeah, I heard checkpoints would be a nice addition to the experience, thank you for your feedback :)

Thank you so much for your feedback! I really appreciate the time you took to write this down. One of the things I struggled with the most was precisely the problem of letting know the player how many jumps he had available, at the end I thought that the visual keys would be enough, as with the checkpoints I thought about it but ultimately decided to just restart the level just to add some difficulty and try to extend the game time but you are right, waiting for that first platform could get frustrating. Thanks again :)

Yeah! I think that would do.

I liked the idea and the graphics were cool too, I just couldn't pass from the first couple jumps :(

Nice game, the chill mood was very comforting, something I was confused by was that every time you got near a package the letter P pops up and I thought that was the key I was supposed to press to grab it, kinda my fault too for not reading the controls, good work.

Very smart concept, it also felt very polished, I enjoyed it a lot, great work :)

Funny little game :), I liked the music. At first, I was getting the same response over and over again no matter what verb I typed in but then I realized I had caps on.