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Great work! I thought it was a very good concept. You did an amazing job considering it was by yourself. The sprites, the artstyle, everything looks well-made. There were a few hitbox-questionable moments however. A few of the parts where you have to press 'c' to duck, when I was pressed against the wall, I couldn't press 'c'. I had to back up a little bit and then press 'c'. Also if I spam 'c' (trying to break your game xD), the animation looks a bit awkward. Speaking of the controls, I honestly found the 'c' for crouching a bit inconvenient. I'm not sure, it just didn't feel right, because I usually use my index finger to press D and move right but to crouch I'd have to switch my middle finger to D and index finger to C. Also, I feel like the left shift to run faster should be introduced earlier in the game? I felt like I was walking too slowly in my opinion and just had to spam jump to move forward. I think there should also be some cues that certain things were done (for example I didn't know whether I actually pressed the button or not) and maybe like a death sound animation? But hey I'm just being super nitpicky! I thought it was an excellent game, I enjoyed it a lot! I loved the scoring system and how it's like those 3-star games like Angry Birds and judges you on how slow you were xD. Hope you continue making more games!

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Thank you so much for your comment! You've pointed out so many new problems here. It's amazing how everyone view this game from a totally different perpective. Using C for crouch feels natural to me, because i have hands all over the keyboard and I'm used to write with 10 fingers, also C stands for crouch, loool XD. But I totally can understand that for people not used to write like this, it may be a bit weird. Trying to break the game is encouraged! People may find out so many new things with this method :D. And with the sounds, it's really hard for me to do sounds and sound design, because I never ever really play games with sounds on, I'm used to listen to Youtube or Spotify when playing, so this is totally my weakest point. Thank you!

Absolutely! No problem :) It's great to point out the little stuff  or any stuff in general! Especially with a large audience, it definitely helps to see so many different perspectives (aside from those who just say they enjoyed the game and ditch haha). I also listen to a lot of music but I find that sound effects are so important so that in and out of itself needs to be like its own day of work!