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Incredible feedback! Thank you so much for that! There was definitely a disconnect in the dialogue system. We were going for a pheonix wright vibe where you had the over the top characters, and interactions would be based on  personality traits/likes/dislikes and more dialogue to help pick the correct response. I actually had a pretty decent size dialogue tree written out for each character, but ran out of time to implement it :,o 

I just wish me and the team had more time to put in. I put in roughly 9 hours into programming, making the backgrounds, and do all the putting together of the game. And a good chunk of that was writing dialogue that didn't get used *facepalm* And there was going to be the price tags on the objects, and less money given to the player to force you win deals to actually advance all the way, with the dialogue section determining whether or not you actually got the chance to do the seal the deal or not. But I had about 2 hours before the deadline, and made the executive decision to cut all of it, make it so everyone could experience everything the game had to offer. But that is the beauty of game jams, figure out what you can do, cut what you cant, and try to make it all work! lol so either way, I had fun!!

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:D no worries! Happy to hear it appreciated and potentially helpful.
Ahh that's a shame, could so see phoenix wright-like dialog being perfect for the setup of this concept, and has me liking the idea of it even more. Time can certainly catch up to you in a gamejam for sure.
Wow you got a lot out of it for that amount of time, nice work managing to cut what was needed to still end up with a nice submission as is. Hope if you/the team find the time and passion for it you'll be able to polish this up after the game jam, but real glad you still got a fun experience out of it all for what you were able to achieve :) , nice work.

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I hope you had a good time with the jam as well. Your game Less Tally Cosmically was really fun. I played it a few more times off camera! lol

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:D just got to respond to your comment there now which I'd appreciate you getting to whenever you find time as it looks like you missed a few things. Though nothing could make me happier to hear the short experience you had on camera was enough for you to come back to it, glad I could provide a fun enough game for you to do so :) .