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(1 edit)

It's an interesting idea that's presented quite well, though I'm not sure it fully works. At the very least the difficulty could be toned down a lot - what's trivial as one character becomes incredibly difficult when you add a second. The visual style is quite nice and provides a nice contrast between the two versions of the level, though some sound would be good.

Thank you for your feedback! Im currently working on sounds and im thinking to implement that you can switch witch character youre controling directly as suggested below.