Skip to main content

Indie game storeFree gamesFun gamesHorror games
Game developmentAssetsComics
SalesBundles
Jobs
TagsGame Engines

Thank you, yeah I went a bit too ambitious, too be honest I'm used to jam's normally about 2-3 days, so with 10 days I just sort of went wild at the start and the feature creep struck when I realised I didn't have half the stuff I needed towards the, the dialogue was made to stop loops, and was only supposed to be a quick fix I would later re-do but then the deadline creeped up. As for the combat... it was a bit of a rush to finish so there are definitely problems with it.