Skip to main content

Indie game storeFree gamesFun gamesHorror games
Game developmentAssetsComics
SalesBundles
Jobs
TagsGame Engines
(+1)

A true roguelike worthy of its name :) It gets a bit of time to get into the game (I’m still burning myself on constant basis), but it’s a lot of fun to play. From minor nitpicking - the game barely fits on my 1366x768 screen; exit is often obscured by wall tops. Also random might need a bit of polish - you can either burn the whole floor without taking any damage, or get out barely alive from full health, just because the very first room had a few tough enemies. Yeah, and I know it’s too much to ask, but some audio feedback on player’s actions would have been very cool. Got “Static charge” perk but all I got to the point was burning loot and firestands splashing on the player character.

Thank you!  These are all things I definitely want to improve on, for instance when targeting a spell Im going to try to make the target start on the nearest enemy instead of on the player.  Also I've already changed static charge to only work for 3 moves after casting a lightning spell (but I'm waiting until ratings are over to publish more updates).  Audio is definitely a big undertaking I want to tackle too, hopefully in a satisfying way.

(+1)

You might want to try out this set https://opengameart.org/content/512-sound-effects-8-bit-style at least temporarily. I feel like it would fit the overall game mood :)

thanks these are a nice collection!  Im still not sure if Im going to go with 8-bit style but this will be great to test with a consistent style to find out