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Some question

Is there a way to get just the part who add new subspecies

Is this mod now okay with sandbox mod ?

I've never tested it with sandbox so it is unknown.  The magic mirror quest may not start at all in sandbox. Otherwise, free feel to try it out and if there are just one or two glicthes I may fix them sometime.
I'm not sure what you mean by new subspecies? The mod has no new slave races. To move new monsters to another version you would need to add the monster populations into explorationregions.gd, the combat data to combatdata.gd, plus my monsters usually have new abilities and combat effects that need adding to abilities.gd. The latest enemies also have their own simple AI (behavior) function in combat.gd.

(3 edits)

damn is not your mod who add some like werewolf, ogre and so damn was sure it was

but yeah i will tell you when i will encouter problem with the use in sandbox and so

then have a good one cause here it's pretty late

okay just to try have try some feature like the shop in the slaveguild of windo, and both in story and sandb got a crash when try to trade with

no message error or anything, crash instant in a sandb save, and on a new story save crash after few second whithout the shop apparing

and crash after wondering some time n(2 screen, 1 encounter)ear wind when cliking on process to the next area

to add mod i use

sex extended, some portrait and body

random portrait (not working)

First see Ankmairdor's comment to Mik above about getting the right version. There were changes in Strive 1.0d that do create errors in this mod.