Thanks!
Yeah that's pretty much exactly why I'm not exactly happy with this game, I realized too late that inputting codes for this kind of movement wasn't really "fun" long-term, but using regular inputs for movement sort of ruined the concept.
I think the codes would work better for a different kind of movement (or game entirely), and if I ever revisit the idea I'll start from there.
Thanks so much for playing and for your encouraging comment!