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(+1)

Nicely done!

The core idea is basic, but well executed. It's well polished for a jam game, and I enjoyed my time with it.

The visuals are nice, and fit the game well. The last level had me scratching my head, and was satisfying to finally figure out. I also appreciated the coins as an extra optional challenge.

My only critique is that a few of the early levels felt too easy, and even the way to get the coins is kind of obvious. But that may just be me.

Overall, good job!

(+1)

I can see that! Last year people said that the levels were too hard, so I tried to introduce more easier levels at the beginning. Trying to balance difficulty is, ironically, hard. :D -@h

(+1)

Definitely! The biggest thing I struggle with in game design is probably balancing difficulty.

Honestly it's not that bad, it was really just the only critique I could think of. Like I said, it might just be me, because I like puzzle games, so that sort of stuff might come easier to me. (Maybe.) And if this was a longer game with more levels, it probably wouldn't even matter.