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(+1)

Oh, well then that's my bad i've probably set up the build wrong, since for me in unity it shows just fine.. without the 0.3 pixel movement too

Oh, that is so unlucky...
In the web version,  this wasn't the case.
Might just be a WASM error?

Could be, i don't really know the issue, and not like i can i fix it now anyways